The monster rumble

One of the activities that we worked on at the Monsters & Mythology camp in Yongin, Korea, is how to write a more exciting battle scene. In order to coax more description out of my students, I had each of them design their own creature and then “battle” them against each other using multi-sided dice.

This turned out to be a very rambunctious affair, as the students rode the emotional wave of battling their monsters, going through all the ups and downs of losing and winning. Some monsters began the rumble with a lot of power, but ended up losing, due to the luck of the dice. Others hung on to the very end, surviving by the slimmest of margins. After the activity, the students were able to convert this emotional fuel into actual battle stories.

Here are some of their monster profiles . . .







2 thoughts on “The monster rumble

    1. This is actually a fairly easy activity to set up. I just set up a very basic character profile sheet that prompt the students to provide details for their monsters. Then I made a little chart for their different aspects: Intelligence, mobility, skill, stamina, and strength. They rolled the multi-sided Dungeons and Dragons dice to get scores for each of those. We then added up those numbers to get an overall “power.” We then divided the number in two to get a “hit” number–an opponent needed to roll this number (or higher) on the twenty-sided die to score a hit. A second dice scored damage from 10 to 100. We decided on 300 health points to begin with . . . and then it was just a matter of who outlasted who. In some cases the final scores were 0 health points to 10 (so a very close battle)!

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